"Celebrando quattro decenni di crescita insieme ai suoi appassionati, il classico videogioco 'Super Mario' continua la sua popolarità duratura"
Nel mondo dei videogiochi, un personaggio spicca su tutti gli altri - Mario, il idraulico baffuto di Nintendo. Ufficialmente battezzato nel 1983 con il lancio di "Mario Bros." per le macchinette arcade, il viaggio di Mario ebbe inizio come un semplice personaggio con umili origini.
Presentato per la prima volta nel 1981 come "Jumpman" nel gioco arcade "Donkey Kong", Mario era il frutto della mente di Shigeru Miyamoto. Il personaggio era ispirato a un idraulico italiano e chiamato come Mario Segale, il proprietario degli uffici americani di Nintendo. Il suo design era puramente funzionale, con forti limitazioni tecniche a causa della sua composizione da pochi pixel sullo schermo.
Despite these humble beginnings, Mario quickly became a household name. With the release of "Super Mario Bros." in Japan on September 13, 1985, the character revolutionized the video game industry. The game, which later became a global phenomenon, sold over 40 million copies for the Famicom console of Nintendo (also known as NES).
Mario's iconic look, featuring blue overalls and a red cap, was added to help him be seen better and to avoid drawing his hair. Over the years, Mario has lived many adventures in various games, including "Mario Kart", "Mario Golf", and "Mario Tennis".
Mario's round and jovial face is everywhere in Kikai's home, a 40-year-old man who asserts that his life would be different without the mustached hero of Nintendo. Kikai, a collector, has between 20,000 and 30,000 objects related to Mario in his home.
As the years passed, Mario underwent a transition from 2D to 3D with the launch of the Nintendo 64 in 1996. This change allowed for more complex and immersive gameplay, further cementing Mario's place in the video game world.
Nintendo is leveraging "parents' nostalgia" by launching a range of clothing and accessories for children, including luxury watches and Lego objects. The emergence of female characters in Nintendo games has also seen Mario adapting to new audiences and following societal movements.
Alexis Bross, co-author of the book "Generazioni Mario", states that Mario was a "happy accident" as he was not initially intended to become an icon of video games. Bross describes Mario as a "transgenerazionale" and "reassuring" figure.
The movie "Super Mario Bros, the movie" (2023) was a big success, grossing over $1.3 billion. A sequel is planned for 2026. With the last 3D installment being "Super Mario Odyssey" in 2017, fans are eagerly awaiting a new adventure in the world of Mario. The expert hopes for an "assolutamente fresh idea that sets another milestone in the history of video games".
In the end, Mario remains an ordinary man who initially had no power and was a bit stuck in time. But his enduring spirit, coupled with Nintendo's innovative gameplay, has made him a beloved character that continues to captivate audiences around the world.
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